After releasing Heroes of a Broken Land on Monday, I was pretty rushed to get ready for the Toronto Global Game Jam. This was my first Game Jam so I was pretty excited, the organizers did a great job and a lot of fun was had by all.
I took the opportunity to dust off my Oculus Rift Dev Kit, which I’d been ignoring for far too long. I wanted to put together something that was technically interesting to me and also made use of the unique interface of VR.
It doesn’t look like much with our a Oculus head set, but the premise is really simple: you see by echo location. It’s not the first game to try this out, heck I don’t think it’s even the first one called Echo Chamber! Still, I’m happy with the result and am finally able to share my first “complete” Oculus Rift demo.
A year in the making, Heroes of a Broken Land is finally done! Combining the best of old school dungeon crawling and large world strategy, plus prodedural generate for a new adventure each time you play, Heroes of a Broken Land is not to be missed!