Monthly Archives: February 2014

Heroes of a Broken Land 1.2

Heroes of a Broken Land has just been updated with a massive list of changes and content. Check out this little video showing some of the new major features added.

New Monsters in 1.2

New Monsters in 1.2

Boss Fights!

Boss Fights!

 

 

 

 

 

 

 

 

 

 

 

 

 

Change list for Version 1.2:

  • Added Fast travel when you’ve build a stable in any town (more = cheaper)
  • Automated movement in dungeons between explored areas from the map screen
  • Dungeons can be purified after clearing, preventing any monster spawns (they will still re-open)
  • More boss fights added
  • Items can be equipped directly from the store, for any Hero
  • Lizards and Fae can no longer change to Adventurers
  • World monster dungeons will only regenerate at end of turn, instead of each time you enter the dungeon
  • Prevent object interaction when map is open
  • Gladiators are now recruitable
  • Rage skill is now usable
  • Fix for certain spells (E.g. Storm) doing less damage after class change
  • Tweak Fae spray attack to be a bit stronger
  • Fix income incorrectly affected by wizard choice
  • Always show Load Game option from main menu
  • Fix Golem XP gaining bug
  • Fix Shout not properly stunnning
  • Fix Multi-party boss loss conditions
  • Fix resistances resetting on class change
  • Fix issue where top floors could be made to disappear in multi-party dungeons
  • Fix Drain MP and HP skill descriptions
  • Fix alchemist description (need enchanter to get best potions)
  • Tweak mouse wheel behaviour, should scroll better
  • Tweak skill list UI to prevent skill selection when clicking scroll bar
  • Added confirmation dialog when quitting game
  • Fix issue where Sorceror didn’t receive the proper skills on promotion
  • Fix haste, now it only increases speed not speed and EVD
  • Fix MP reduced spells from being cast when low on MP
  • Prevent erasing of name in Adventurer’s Guild
  • Fix Shell/Mass Shell resist amount
  • Fix auto-attack high-lighting the wrong player
  • Fix auto-attack not closing skill/item menus
  • Fix issue with Rat Plague not ending properly (again…)
  • Fix issue where Priest was not offered Healing Prayer skill
  • Lots of minor UI and text/typo fixes