Version 1.4 is now out, addressing some important issues that have popped up since 1.3. It also includes a few minor UI improvements such as showing if a door is open or not in your automap:
Here’s the full list of changes:
- Fix issues when exiting the Crystal Tower
- Fix flanking issues and monster facing issues
- Fix Level Up screen not accounting for Wizard powers
- Fix Fae Queen skill not being learned
- Fix dungeon generation bug with bad teleporters
- Make recruiting UI a bit more easy to understand
- Fix world interaction with multiple parties and none selected
- Open and closed doors now show on map differently
- Neutral damage resistance gives a chance to resist Stun
- Fix tool tip in help menu
- Reduce Might Cleave MP cost
- Tweak Ghost Rat difficulty again
- Make magic fountiains more common in the final dungeon
- Reduce tool tip time
- Fix more spelling mistakes