Heroes of a Broken Land version 1.1 was just released. No major changes in this release, mostly bug fixes and some balancing.
Here’s the full changelog:
- Fix Full Heal Self skill not being usable
- Fix multi-party dungeons not giving completion XP to all parties
- Prevent Rat Plague from repeating, it’s a one-time event
- Adjust Rat Plague event to not occur too early in the game
- Prevent monsters summoning help when party is full
- Jammers now hide objects and switches
- Tweak store UI to stop selling when you click the scroll bar
- Adjust Mass Resist resistance values (too high compared to Resist)
- Increase gold dropped by higher level monsters
- Adjust dungeon level by monster types (affects display/risk only, not gameplay)
- Fix stun effect, stun effect should delays all actions, prevents counter attacks
- Fix bug where gold would slowly decrease each turn in some cases
- Fix issue where events would provide no valid choices, preventing user from choosing any option
- Fix some spelling mistakes & typos
Most versions should auto patch when you restart the game. If you have problems auto patching please do let me know (andrew@wingedpixel.com) or just post in the forums.